The cubes up top are coming for you. Down below are turrets, each a
colour with a number of shots. Click the front turret of a
column and it goes into the first free slot, then fires at the
cubes along the bottom of the board — but only at its own
colour. Shoot a cube and its whole column drops down, and the
next cube is the one in front.
Which cube gets hit first? Only the cube at the bottom of
each column can be hit, so that is what a turret aims at. Of the
bottom cubes that match its colour, it takes the one
nearest to its own slot — straight above it if there is
one, otherwise the closest sideways, and the left one if two are
equally close. When several turrets are loaded they take turns, one
shot each, from the left-hand slot to the right. So a turret on the
left clears the left of the board first, and the slot you load into
matters.
A turret keeps firing until it is out of shots, then it goes and
frees its slot. A turret with nothing of its colour to shoot just
waits, and keeps its slot. Fill every slot with waiting
turrets and you are stuck.
So choose carefully. The board is taller than the screen, and a
turret marked ? is a mystery until it reaches the front.
Every level can be cleared — there is always a way — but
plenty of ways to be wrong.
Stars
- One
- Clear the board
- Two
- Clear it never having many turrets loaded at once
- Three
- As few as it can possibly be done in, and no undo
Keys
- 1 to 5
- Load the front turret of that column
- U
- Undo
- Escape
- Menu