Pip has sneaked into the bakery after closing time, and the cats are
on the night shift. Eat every cookie in the maze without getting
caught. Eat one of the frosted donuts and, for a few seconds, the
cats are scared of YOU: they turn blue, and you can chase them back
to their basket. Clear the maze and the next level is a brand new
one, with a new kind of cookie.
The cats
- Pouncer
- Prowls. Spot him looking down a straight road at you and he POUNCES —
very fast, but only in a straight line. Dodge round a corner and he flies on into the wall,
and sits there dazed and harmless for a moment. He cannot see behind him.
- Snooze
- Nearly always asleep. Come within three squares, wall or no wall, and he
wakes up and comes after you for six seconds, then dozes off again.
- Duchess
- Can smell you from anywhere, and always heads your way. Slowly.
- Scamp
- A kitten. Wanders, stops to chase her own tail, and forgets you after a
few seconds — but she is the only cat small enough to follow you through a portal.
The treats, and the special squares
- Frosted donut
- Scares the cats, so you can catch them
- Cupcake
- A sugar rush: you go faster for a few seconds
- Glass of milk
- Turns up below the cats' basket for a while. Worth more every level
- Purple floor
- Sticky: slows you, not the cats
- Blue floor
- A slow lane: slows the cats, not you
- Gap in the edge
- A portal: go in and come out of the gap the same colour
- Hole in the floor
- Fall in and come up out of the hole the same colour. A dashed ring is
where a one-way hole puts you down
A tip
Eating slows you down a little. The roads you have already cleared are the fast
way out when a cat is behind you.
Keys
- Arrow keys, or swipe
- Steer
- Enter, or tap
- Start, and put your name in the high scores
- P
- Pause
- M
- Sound on and off