Music and sounds. Open Menu, then Settings, to
turn the sounds off or on, play music while you play — ours,
or your own songs from this computer — and swap any of the
game's sounds for one of your own.
Pieces fall. Move them and turn them so they fit. Fill a row all the
way across and it disappears and everything above it drops down.
Four rows at once is worth eight times one row at a time, so
it is always worth leaving a gap and waiting for a long piece. There
is always one coming — every piece appears once before any
appears twice.
The level goes up every ten rows and the pieces fall faster each
time. The game ends when there is no room for the next piece.
With a finger
- Drag left or right
- Move — the piece follows your finger
- Drag down slowly
- Fall faster
- Tap the right half
- Turn clockwise
- Tap the left half
- Turn the other way (or clockwise, if you switch this off in Settings)
- Flick down
- Drop it all the way
- Flick up
- Hold
Keys
- Left and right arrows
- Move
- Down arrow
- Fall faster
- Up arrow, or X
- Turn clockwise
- Z
- Turn the other way
- Space
- Drop it all the way
- C, or Shift
- Hold
- P
- Pause
- Escape
- Menu, which pauses too
If you would like some help
Landing guide, in Settings (in Menu), draws an outline in the well
showing exactly where the piece would come down. It is off to begin
with, because the game has always been played without it — but
it is genuinely useful while you are learning the shapes, and
turning it on costs you nothing but the score you would have got
without it.
Shapes on the blocks
Each of the seven pieces has its own colour and its own
shape, so the stack can be read without relying on colour. Turn them
off in Settings if you would rather not have them.